jak z poziomu kodu (a nie kreatora) dodac przyciski do programu (wiecej informacji - kometarze)
void KolkoPr2Dlg::CreateGUIControls()
{
//Do not add custom code between
//GUI Items Creation Start and GUI Items Creation End.
//wxDev-C++ designer will remove them.
//Add the custom code before or after the blocks
////GUI Items Creation Start
WxGridSizer1 = new wxGridSizer(0, 2, 0, 0);
this->SetSizer(WxGridSizer1);
this->SetAutoLayout(true);
WxGridSizer2 = new wxGridSizer(0, 30, 2, 2);
WxGridSizer1->Add(WxGridSizer2, 0, wxALIGN_CENTER | wxALL, 0);
WxButton1 = new wxButton(this, ID_WXBUTTON1, wxT("WxButton1"), wxPoint(1786, 40), wxSize(75, 25), 0, wxDefaultValidator, wxT("WxButton1"));
WxGridSizer1->Add(WxButton1,0,wxALIGN_CENTER | wxALL,5);
SetTitle(wxT("KolkoPr2"));
SetIcon(wxNullIcon);
GetSizer()->Layout();
GetSizer()->Fit(this);
GetSizer()->SetSizeHints(this);
Center();
////GUI Items Creation End
for (int i = 0; i < k; ++i)
for (int j = 0; j < k; ++j)
this->WxGridSizer2->Add(&tab[i][j].but,0,wxALIGN_CENTER | wxALL,0); //to w ogole nie dziala (tab[i][j].but zwraca wxButtona)
}
z gory dzieki za pomoc